Using Unity for PC (C#)Â
[WORK IN PROGRESS]
A resource management survival game for the PC with the premise of an AI being sent to a planet that humans want to inhabit, to terraform the land and set up a starter base for the humans to arrive at and use.
Using the GFC engine for PC (C++)
(COMPLETED)
A comedy, arcade style shooter where you play as an astronaut that tries to go to the bathroom but accidentally gets ejected into space and has to manoeuvre around and shoot down asteroids to stay safe.
Using Unity and PlayStation Dev Kit for PlayStation (C#)
(COMPLETED)
A puzzle game where you have to defuse a bomb by solving various unfolding puzzles in a race against time, that utilise all the different functions that the PlayStation has to offer from hearing Morse code to having to do a colour puzzle based on the specific coloured light coming from the controller.
Using Unreal for PC (Visual Scripting)
(Made as a part of Kingston University 2025 Game Jam)
A 2-player, 2.5D co-op game where you work together to complete Overcooked style assembly tasks in an attempt to keep up with the robot who is performing the same tasks opposite you, it becomes a race of teamwork vs efficiency in a battle to not be replaced by AI.
Using Unity for mobile (C#)
(COMPLETED)
A lane based, wave, tower defence game for mobile where you play as the police trying to stop robbers and criminals from breaking into the building your protecting.